Sophie Houser is a teen tech phenom, engaging public speaker and published author. In 2014, at age 16, she created Tampon Run, a video game to combat the menstrual taboo, with Andy Gonzales at a Girls Who Code summer program. Tampon Run went viral, thrusting them into the limelight of the press, the public and the tech world. In March 2017 Houser and Gonzales’ book Girl Code: Gaming, Going Viral and Getting It Done (HarperCollins) debuted.
Girl Code shares Houser and Gonzales’ journey from average teens to powerhouses. Through the success of their video game, they got unprecedented access to some of the biggest start-ups and tech companies, and now they’re sharing what they’ve seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more. Girl Code encourages teen girls to find their voice, speak up and learn code.
In 2015, Houser and Gonzales won a People’s Voice Webby Award for best online game, the internet’s highest honor, and the Tribeca Disruptive Innovation Award honoring major breakthroughs occurring at the intersection of technology and culture. Pivotal Labs, one of the world’s leading agile development firms, worked pro bono with Houser and Gonzales to create their iOS app.
Houser enjoys speaking publicly about her joy of coding, the need for more women in tech and all she learned personally through this wild Tampon Run adventure. Currently she attends Brown University, majoring in computer science and writing.
Praise for Girl Code:
“Brilliantly funny... Readers seeking a factual title about enterprising teens creating solutions to social problems will find Andrea and Sophie’s story inspirational”
--Bulletin of the Center for Children’s Books
“Tech-centered empowerment for those who feel voiceless.”
“[Andrea and Sophie’s] intelligence, humanity, creativity, seriousness of purpose, and humor will stick with readers, and inspire them.”
“Gonzales’s and Houser’s writing styles are conversational and work well to dispel the aura of inaccessibility that often surrounds works on technology… Inspiring and hopeful; a great addition to libraries with novice and expert coders alike”
--School Library Journal
“A good text to add to STEM shelves needing female-centered information.”
--Voice of Youth Advocates (VOYA)